Elevate Your Workspaces With Our
Elevate Your Workspaces
In Your Arch Viz Projects
With Our
$119
$119
Paul Spaltman
Paul Spaltman
Architectenbureau Spaltman
Architectenbureau Spaltman
“ShadersBOX is easy to use, it looks great, and I wouldn’t think twice about using it. At least give it a try with the Starter Kit to see what it can do for you.”
“ShadersBOX is easy to use, it looks great, and I wouldn’t think twice about using it. At least give it a try with the Starter Kit to see what it can do for you.”
If you create computer-generated visualizations of architectural designs, this is for you.
If you create computer-generated environments for films or TV shows, this is for you.
If you create computer-generated environments for video games, this is for you.
Whether you’re creating 3D buildings for a movie backdrop, an open-world game environment, or a real estate project, adding furniture and lighting to each room is the best way to make them look realistic.
Unfortunately, 3D assets cost a lot of money, and sometimes, even after adding geometries and lighting to each room, the end result is still bad.
ShadersBOX textures are 2D planes that simulate 3D rooms, offices, and retail spaces for your 3D buildings.
They help you furnish entire skyscrapers and buildings of different sizes 40% faster without sacrificing quality.
They also make your projects look stunning without the need to purchase expensive 3D assets.
It’s true—the amount of time ShadersBOX textures can save you when furnishing rooms of huge buildings is unmatched by any software or tool. But the benefits don’t stop there.
Our textures also save a ton of time when furnishing residential homes and add realism to external close-up shots.
Our interior shaders make your buildings look so incredibly life-like that you will have a hard time convincing your audience that they are computer-generated images instead of real-life photographs.
Our 2D textures create an illusion of perspective when the room interiors are viewed from different angles.
3X your workflow speed with our 2D textures by keeping your scenes light and responsive.
Our easy-to-follow tutorials will guide you in adding the textures to your scenes.
Impress prospective clients by upgrading your portfolio with our gorgeous textures
Your scenes won’t look real enough if your inside lighting doesn’t match the outside time of day.
That’s why our textures come in both natural or artificial lighting for daytime or night time scenes.
Never worked with our textures before? No problem!
All our packs come with ready-made files for 3ds Max, Unreal Engine 5, SketchUp, Cinema 4D, and Lumion so that you can implement the textures easily and instantly!
Want spectacular corner windows in your architectural visualizations?
Frustrated with limited OSL Shaders without corner window support?
You can now reveal or conceal adjacent walls in our all-new interior shaders, creating seamless corner window effects. Impress your clients with polished architectural visualizations.
We took the lighting effects of our new textures to another level, adding depth and brilliance to your architectural vision.
Embrace mesmerizing bloom and glare in every scene for more realistic and captivating interiors in your buildings.
Unlike our previous textures, which had only 1 midground layer, our new textures boast 3 midground furniture layers, adding more realism to your interiors via greater depth and detail with the same smooth performance.
CHOOSE YOUR WEAPON
You can use our textures with any of the 3D software below!
Software
3ds Max
Blender
Cinema4D
Unreal Engine
Sketchup
Lumion
ArchiCAD
Render Engine
Vray \ Corona \ Redshift \ Arnold
Cycles Renderer
Octane \ Redshift
Unreal Engine
Vray
Quest3D
Any Renderer
Method
OSL (2019+)
OSL (2.82)
OSL (R23)
Shader Graph
Box Wrapping
Box Wrapping
GDL
Which 3D softwares are the textures compatible with?
Our textures are compatible with most 3D software, as shown above. Please check out this page to see which software we have tutorials for. We update the page regularly. At the moment, we have tutorials for 3ds Max, Blender, Cinema 4D, Unreal Engine, Lumion, SketchUp, ArchiCAD, and Twinmotion.
Our textures do not work for 3ds Max 2018. Only 2019 and above.
Maya should work with OSL shaders but we do not have a tutorial at the moment. You should be able to find a tutorial on youtube on how to import OSL shaders into Maya.
Our box wrapped .skp files are compatible with softwares such as D5Render, Enscape, Rhinoceros 3D, Houdini, Vectorworks, but we do not have any official tutorials available yet.
Do you issue an invoice?
Yes, we send it to your email inbox post-purchase.
Can I edit the texture myself?
Yes! The textures are EXR Image files and can be edited with any photo editing software.
My software doesn't have OSL support. Can I still use the textures?
Yes, our textures have been box-mapped with SketchUp, so if your software of choice is compatible with .skp files, then you will be able to use our textures.
Most of my projects are small residential homes with a few rooms, can ShadersBOX still help me?
As an Arch Viz Artist, I use my interiors all the time for residential homes. Creating beautiful exterior shots of homes, near or far, is much quicker with our textures.
Can I use this with Corona Renderer and Cinema 4D?
Yes you can, but only with the box-wrapped files included in each pack, because Corona for Cinema 4D doesn’t support OSL shaders.
Can I use these textures on corner windows?
Yes you can! Now, with Volume 2 textures, you can remove adjacent walls inside of the interior to expose what’s behind it. 😎
I need help with my order!!!
Please email us at support@shadersbox.com
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