Furnish Your 3D Building Interiors Quickly & Effortlessly
$5
If you create computer-generated visualizations of architectural designs, this is for you.
If you create computer-generated environments for films or TV shows, this is for you.
If you create computer-generated environments for video games, this is for you.
When you’re making 3D buildings for a movie, a video game, or a real estate project, it’s important to add furniture and lighting to each room for a more realistic look.
But 3D assets are expensive, and sometimes, even if you add geometries and lighting, the final result might not look as good as you want it to.
ShadersBOX textures are 2D planes that simulate 3D rooms, offices, and retail spaces for your 3D buildings.
They help you furnish entire skyscrapers and buildings of different sizes 40% faster without sacrificing quality.
They also make your projects look stunning without the need to purchase expensive 3D assets.
ShadersBOX textures are 2D planes that simulate 3D rooms, offices, and retail spaces for your 3D buildings.
They help you furnish entire skyscrapers and buildings of different sizes 40% faster without sacrificing quality.
They also make your projects look stunning without the need to purchase expensive 3D assets.
It’s true that ShadersBOX textures can save you a lot of time when furnishing rooms in large buildings, more than any software or tool. But that’s not all.
Our textures also help you furnish houses more quickly and make exterior close-up shots look more realistic too!
Our shaders can make your buildings look so realistic that it’s tough to tell if they’re computer-generated or real-life photographs.
Your audience will be amazed!
Our shaders can make your buildings look so realistic that it’s tough to tell if they’re computer-generated or real-life photographs.
Your audience will be amazed!
Our 2D textures create an illusion of perspective when the room interiors are viewed from different angles.
3X your workflow speed with our 2D textures by keeping your scenes light and responsive.
Our easy-to-follow tutorials will guide you in adding the textures to your scenes.
Impress prospective clients by upgrading your portfolio with our gorgeous textures
This sample pack includes 8 Vol. 2 room designs, with 2 variants each:
If your interior lighting doesn’t match the time of day outside, your scenes won’t look realistic.
That’s why our textures have options for natural and artificial lighting so you can choose the right lighting for daytime or nighttime scenes.
If your interior lighting doesn’t match the time of day outside, your scenes won’t look realistic.
That’s why our textures have options for natural and artificial lighting so you can choose the right lighting for daytime or nighttime scenes.
Never worked with our textures before? No problem!
The starter kit includes ready-made files for 3ds Max, Unreal Engine 5, SketchUp, Cinema 4D, Lumion, and ArchiCAD so you can easily and instantly implement the textures!
Never worked with our textures before? No problem!
The starter kit includes ready-made files for 3ds Max, Unreal Engine 5, SketchUp, Cinema 4D, Lumion, and ArchiCAD so you can easily and instantly implement the textures!
Want spectacular corner windows in your architectural visualizations?
Frustrated with limited OSL Shaders without corner window support?
You can now reveal or conceal adjacent walls in our all-new interior shaders, creating seamless corner window effects. Impress your clients with polished architectural visualizations.
We took the lighting effects of our new textures to another level, adding more depth and brilliance to your architectural vision.
Feature mesmerizing bloom and glare in your building interiors for more realistic and captivating scenes.
We took the lighting effects of our new textures to another level, adding more depth and brilliance to your architectural vision.
Feature mesmerizing bloom and glare in your building interiors for more realistic and captivating scenes.
Unlike our previous textures, which had only 1 midground layer, our new textures boast 3 midground furniture layers, adding more realism to your interiors via greater depth and detail with the same smooth performance.
Idan Amrany is an architect, professional 3D artist, and the owner of Studio Aristo.
Over the past ten years, he has served over 200 clients in Real Estate, Architecture, Interior Design, and various other industries.
He is also the founder of Arch Viz Champ, an education company that teaches aspiring Arch Viz Artists how to become successful in the industry.
You can use our textures in any 3D software! Whether it has an OSL support or with using the SImple Box Wrapping method.
Check the list below for more details.
Software
3ds Max
Blender
Cinema4D
Unreal Engine
Sketchup
Lumion
ArchiCAD
Twinmotion
D5 Render
Enscape
Rhino 3D
Unity
Render Engine
Vray \ Corona \ Redshift \ Arnold
Cycles Renderer
Octane \ Redshift
Unreal Engine
Vray
Quest3D
Any Renderer
Any Renderer
Any Renderer
Any Renderer
Any Renderer
Any Renderer
Method
OSL (2019+)
OSL (2.82)
OSL (R23)
Shader Graph
Box Wrapping
Box Wrapping
GDL
Box Wrapping
Box Wrapping
Box Wrapping
Box Wrapping
Box Wrapping
Which 3D softwares are the textures compatible with?
Our textures are compatible with most 3D software, as shown above. Please check out this page to see which software we have tutorials for. We update the page regularly. At the moment, we have tutorials for 3ds Max, Blender, Cinema 4D, Unreal Engine, Lumion, SketchUp, ArchiCAD, and Twinmotion.
Our textures do not work for 3ds Max 2018. Only 2019 and above.
Maya should work with OSL shaders but we do not have a tutorial at the moment. You should be able to find a tutorial on youtube on how to import OSL shaders into Maya.
Our box wrapped .skp files are compatible with softwares such as D5Render, Enscape, Rhinoceros 3D, Houdini, Vectorworks, but we do not have any official tutorials available yet.
Do you issue an invoice?
Yes, we send it to your email inbox post-purchase.
Can I edit the texture myself?
Yes! The textures are EXR Image files and can be edited with any photo editing software.
My software doesn't have OSL support. Can I still use the textures?
Yes, our textures have been box-mapped with SketchUp, so if your software of choice is compatible with .skp files, then you will be able to use our textures.
Most of my projects are small residential homes with a few rooms, can ShadersBOX still help me?
As an Arch Viz Artist, I use my interiors all the time for residential homes. Creating beautiful exterior shots of homes, near or far, is much quicker with our textures.
Can I use this with Corona Renderer and Cinema 4D?
Yes you can, but only with the box-wrapped files included in each pack, because Corona for Cinema 4D doesn’t support OSL shaders.
Can I use these textures on corner windows?
Yes you can! Now, with Volume 2 textures, you can remove adjacent walls inside of the interior to expose what’s behind it. 😎
I need help with my order!!!
Please email us at support@shadersbox.com
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